Handheld Controller Source for PixelCRAM: A Look at Clickteam's Source Code

 Clickteam, the creators of Clickteam Fusion, have released a valuable resource for the developer community: the source code for a handheld controller designed for the PixelCRAM 2025 Game Jam. This resource, available for free on itch.io, offers a unique opportunity to learn and implement touch control systems in your own projects.

What does this source code offer?

The original source code allows for up to 3 simultaneous touches and offers:

  • Implementation of "Only one action when event loops" for quick taps.

  • Support for longer touches without the previous restriction.

  • Reservation of the Mouse Group.

  • Use of global values 1-12.

  • Standard Fusion keyboard or gamepad controls for PC simulation.

Additionally, a modified version by "Link" incorporates:

  • API interfaces for touch handling and gamepad, with complete documentation.

  • Dynamic multitouch handling, without hardcoded touch object clones.

  • Global value interface used only for internal data.

  • Code cleanup and organization, with descriptive comments.

  • More Object-Oriented Programming (OOP) oriented approach.

Screenshots

Here are some screenshots to give you an idea of what you can find in the source code:

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4

Conclusion

If you are interested in learning about game development with Clickteam Fusion and need a touch control system for mobile devices, this source code is an excellent starting point. Download it, experiment, and create amazing games for PixelCRAM 2025!


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